![]() These originate from the Ranger normally, but you should probably aim up a bit to avoid losing half your shot. Damage with Sniper Rifle was slightly below estimated normal shot damage.įires (and consumes) 11 projectiles in a wide arc at low speeds. Likewise, damage with Pulse bow was a slower, standard arrow of the equipped type (possibly a useful way to get debuffs for Pulse Bow users). Damage using Tsunami was reduced to firing a single shot at standard damage. Second Arrows are apparently not boosted by arrow speed buffs.ĭoes not, as far as I can tell, seem to work. Star Launchers and blowguns do not appear to fire a second shot. Stake launchers both travel entirely straight. ![]() Rocket launchers have a strange, boomerang-esque attack as their second shot. ![]() Guns, since their projectile moves faster overall, have a much faster, straighter moving, second shot than arrows.įlame throwers appear indistinguishable - two streams of fire occur in the same manner.īlow guns fire simultaneously with unchanged speed and trajectory. In the case of bows and guns, the Double Shot projectile is the generic ammo type, even if the main weapon isn't (e.g Pulse Bow / Ichor Arrows - the "first" shot will be the standard no-effect light ray, the second shot will be a slow, trailing Ichor Arrow with boosted damage). Complete the Ranger qualification test, available from the Guide.Īrchery Buff (+20% arrow damage and speed)ġ: Double fire is influenced by both ammo and weapon damage, and requires a ranged weapon to use. ![]()
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